Difference between revisions of "Cybersex"

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Many people believe that the use of Second Life as a place for conducting cybersex has led to its decrease in popularity among the majority of its previous users. As more people began doing sexual acts that can be considered immoral and offensive, Second Life has become notorious for it being a "trashy" site.
 
Many people believe that the use of Second Life as a place for conducting cybersex has led to its decrease in popularity among the majority of its previous users. As more people began doing sexual acts that can be considered immoral and offensive, Second Life has become notorious for it being a "trashy" site.
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==See Also==
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==References==
 
==References==

Revision as of 02:20, 13 December 2011

Cybersex

Two virtual characters interacting sexually.

Cybersex also known as computer sex and internet sex, which is when two or more persons connected remotely via computer network are engaging in sexual activities through a virtual interaction which can happen via pictures, video, messaging over the internet. Cyber sex can also be a simulation of sex performed either in a chat room, or online video game. There are many forms of cyber sex and one of them is the a type of sexual roleplay in which the two applicants are pretending to have actual sex and this fantasy sex is accomplished by stimulating ones own sexual feelings and fantasies by describing actions and responding to the chat partners.

Cyber sex from time to time includes real life masturbation. The quality of cyber sex is normally determined by how well the partners can create a vivid sexual image in the other partners mind. Cyber sex is performed by either partners that are already in an intimate relationship that are separated geographically or by individuals that may not have any prior knowledge of one another and may not choose to remain anonymous with each other.

Cyber sex is frequently performed in online chat room and on instant messaging systems. Cyber can also be performed using online simulations games with virtual worlds very much like second life. Webcams and voice chat systems like Skype are very popular because they allow for more interaction and stimulation between partners.


Background Information

Ethical Implications

Critics of cybersex cite it as an example of the corrupting influence of technology in the sanctity of human interactions. By making it easier for people to access almost instantaneous pleasure with little transaction cost, the Internet allows people to do more activities like cybersex that has different moral standards than those found in the offline society. This conflict of moral standards leads to many questioning whether technology changes moral standards in society.

As with the criticism of pornography, people say many harmful stereotyping and roles are propagated through cybersex, many relating to the degradation and objectifying of women.

Many people believe that the use of Second Life as a place for conducting cybersex has led to its decrease in popularity among the majority of its previous users. As more people began doing sexual acts that can be considered immoral and offensive, Second Life has become notorious for it being a "trashy" site.

See Also

References

1. ^ Hahn, Harley (1996). The Internet Complete Reference (2nd ed.). Osborne McGraw-Hill. pp. 570. ISBN 0-07-882138-X. "The goal of mud sex is the same as the goal of regular sex (without the babies): to bond temporarily in a way that is physically and emotionally satisfying. To do so, two people will exchange messages so as to lead one another into a high level of sexual arousal, culminating in a well-defined resolution."

2. ^ Ruberg, Bonnie (2007-07-27). "Do You Like to Watch?". The Village Voice. Retrieved 2010-04-20.