Educational Technology

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Educational technology or instructional technology (often referred to by shorthand as edtech) is the practice of facilitating learning using both hardware and software technologies.[1] The purpose of educational technology is to improve education through both teaching and learning. Edtech often also refers to the variety of companies that design technology for education.

Tablets have become a popular educational technology tool in the classroom.[2]

Educational technology has been shown to foster creativity, boost motivation, and increase engagement in classrooms.[3] The use of educational technology allows education to be more individualized for each student, which allows for a greater differentiation for students to succeed at their own pace.


History

In the mid 1900s, audiovisual experts sought to build their industry by focusing on a new concept, educational technology. They wanted to make educational technology distinguishable from traditional classroom teachers. Educational technology has been formally defined many times.[4] One of the early definitions, in 1963, recognizes the “increasing awareness of the need for greater support of, and improvement in, American education” and a need for clarification of the emerging instructional technology.[5]

  • 1963 Definition: “Audiovisual communications is that branch of educational theory and practice concerned with the design and use of messages which control the learning process. It undertakes: (a) the study of the unique and relative strengths and weaknesses of both pictorial and nonrepresentational messages which may be employed in the learning process for any reason; and (b) the structuring and systematizing of messages by men and instruments in an educational environment. These undertakings include planning, production, selection, management, and utilization of both components and entire instructional systems. Its practical goal is the efficient utilization of every method and medium of communication which can contribute to developing the full potential of the learner.”[6]
  • 1977 Definition: "“Educational technology is a complex, integrated process involving people, procedures, ideas, devices, and organization, for analyzing problems and devising, implementing, evaluating, and managing solutions to those problems, involved in all aspects of human learning.”[7]
  • 1994 Definition:“Instructional technology is the theory and practice of design, development, utilization, management and evaluation of processes and resources for learning”[8]
Overhead projectors have been used in classrooms for almost a century. [9]

Classroom educational technology has evolved a lot over time. In the 1870s, classrooms started to use primitive versions of the slide projector; use of chalkboards and pencils began at the end of the 19th century.[10] Radios became popular in 1920s classrooms and the overhead projector followed a decade later.

Photocopiers were introduced in 1959 and quickly became a standard practice for the quick reproduction of materials. Calculators and Scantron testing were introduced in 1972 and eventually became standard practice.[11] The first everyday-use computers were introduced in the 1980s and by 2009, 97% of classrooms had one or more computers. The education world knew when computers were released that something great was occurring with immediate learning capabilities.[12]

Technologies

Edtech can be used in a variety of different ways to improve the overall educational experience. This includes hardware and software systems. These technologies are used across all learning levels, from preschools, to K-12 schools, and in higher education. Edtech can be used for access to knowledge bases, alternate forms of knowledge representation (i.e. videos, images, audio, games) and support on how to do tasks.[13]

Hardware

There is a wide variety of hardware technology used in classrooms. School districts use cameras, computers, printers, projectors, tablets, Smartboards and more.

Software

Social media has changed the communication, information, and also educational worlds. Social media is even being recognized as an effective form of instruction in certain scenarios, such as communicating directly with students or parents and creating forum-style groups to communicate with one another.[14] Many classrooms have used social media platforms as platforms for educational projects – seamlessly integrate the current digital world with their studies.[15]

Google Classroom

Clever

ClassDojo

Ethical Concerns

Educational technology often faces many barriers when schools try to implement it. There are cost barriers, resistance from teachers, and pushback from parents. There are also many ethical concerns that involve educational technology.[16]

Privacy

Google Chromebooks make up 60% of all laptops sold to K-12 schools, and the Google suite - including Google Classroom – are widely used across the nation in classrooms.[17] However, Google has admitted to scanning data and emails of students using the Google education systems in the classroom. Google faced a lawsuit for this in 2014 over concerns of US child-protection laws and potential violation of FERPA, the Family Educational Rights and Privacy Act.[18] A report from the Electronic Frontier Foundation stated that large amounts of personal data on children are collected by EdTech devices being used in classrooms.[19] A 2018 FBI public service announcement stated that EdTech services can collect data including “biometric data, personally identifiable information, academic progress, behavioral, disciplinary and medical information, web browsing history, students’ geolocation, IP addresses, and classroom activities”.[20] The FBI reiterated the warning of student data being collected by edtech being a potential privacy and safety threats if used maliciously. In 2017, cyberattackers exploited school district IT systems by accessing student information and using it to “contact, extort, and threaten students with physical violence and release of their personal information”.[21]

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Accessibility

According to Barrier Break, a Digital Accessibility Testing agency, many educational technology tools lack adequate accessibility functionalities.[22] Students with cognitive, visual, auditory, neurological and physical disabilities often face issues with edtech. The disadvantages thousands of students. Edtech tools often are not compliant with the American with Disabilities Act (ADA) nor with the Web Content Accessibility Guidelines (WCAG).[23] This issue was heightened by the Covid-19 pandemic with over a billion students shifting to remote learning, where students with disabilities faced hurdles with edtech.

Access

There are significant disparities in the access that students have to technology between affluent and lower income schools. A report shows that 52% of teachers in affluent school districts feel their students have technology necessary to complete homework, while only 3% of teachers in high-poverty districts felt that way.[24]

There is also a large chain of command in school systems that partially informs how educational technology is used in classrooms. This causes a wide range of technology use not just across states, but within school districts, and even within individual schools. Administrators make allocation choices regard school and classroom resources.[25] However, some of their authority may also come from school district boards, or local city officials. Additionally, teachers make choices regarding how educational technology resources will be used in classrooms.

Accuracy

Teachers and administrators have the responsibility of balancing student experiences with technology. There is a delicate balance of allowing the students to have freedom while remaining appropriate and instructional. Teachers also have the responsibility to ensure that the resources, often materials via the Internet, are accurate and also meeting guidelines set by schools, districts, and the state.[26]

Overstimulation

Some scholars say that use of Internet and social media in the classrooms – even for educationa purposes – makes students highly susceptible to distractions. The fear is that too much information coming too rapidly can overwhelm the brain and learning process.[27]

See Also

References

  1. Januszewski, Alan, and Michael Molenda. Educational Technology: A Definition with Commentary. Lawrence Erlbaum Associates, 2008, Google Books, https://books.google.com/books?hl=en&lr=&id=JO3Yc0UuK74C&oi=fnd&pg=PP2&dq=educational+technology&ots=aBz1U2gMPs&sig=JBqrsEGgT_LimbeMenrm7n_luh0#v=onepage&q&f=false, Accessed 26 Jan. 2022.
  2. “Technology Can Close Achievement Gaps, Improve Learning.” Stanford Graduate School of Education, Stanford University, 19 Sept. 2014, https://ed.stanford.edu/news/technology-can-close-achievement-gaps-and-improve-learning-outcomes.
  3. Kurt, Serhat. “Planning for Educational Technology Integration.” Educational Technology, 19 Sept. 2017, https://educationaltechnology.net/planning-educational-technology-integration/.
  4. Januszewski, Alan. Educational Technology: The Development of a Concept. Libraries Unlimited, 2001, Google Books, https://books.google.com/books?id=mlZsIIoOaSYC&printsec=frontcover#v=onepage&q&f=false, Accessed 27 Jan. 2022.
  5. Ely, Donald P. “The Changing Role of the Audiovisual Process in Education--a Definition and a Glossary of Related Terms.” ERIC, Institution of Education Sciences, 30 Nov. 1962, https://eric.ed.gov/?id=ED016409.
  6. Ely, Donald P. “The Changing Role of the Audiovisual Process in Education--a Definition and a Glossary of Related Terms.” ERIC, Institution of Education Sciences, 30 Nov. 1962, https://eric.ed.gov/?id=ED016409.
  7. AECT task force on definition and terminology. “The Definition of Educational Technology. .” ERIC, Association for Educational Communications and Technology, 30 Nov. 1976, https://eric.ed.gov/?id=ED192759.
  8. Seels, B. B., & Richey, R. C. (1994). Instructional technology: The definition and domains of the field. Washington, DC: Association for Educational Communications and Technology.
  9. “Apollo Audio Visual Model 16000 Overhead Projector, 2000 Lumens, 14 1/2 x 15 x 27.” Walmart.com, https://www.walmart.com/ip/APOLLO-Audio-Visual-Model-16000-Overhead-Projector-2000-Lumens-14-1-2-X-15-X-27/14930027.
  10. “The Evolution of Technology in the Classroom.” Purdue University Online, https://online.purdue.edu/blog/education/evolution-technology-classroom.
  11. “The Evolution of Technology in the Classroom.” Purdue University Online, https://online.purdue.edu/blog/education/evolution-technology-classroom.
  12. “The Evolution of Technology in the Classroom.” Purdue University Online, https://online.purdue.edu/blog/education/evolution-technology-classroom.
  13. “Educational Technology.” Wikipedia, Wikimedia Foundation, 3 Feb. 2022, https://en.wikipedia.org/wiki/Educational_technology.
  14. “The Evolution of Technology in the Classroom.” Purdue University Online, https://online.purdue.edu/blog/education/evolution-technology-classroom.
  15. Davis, Vicki. “A Guidebook for Social Media in the Classroom.” Edutopia, George Lucas Educational Foundation, 19 Feb. 2015, https://www.edutopia.org/blog/guidebook-social-media-in-classroom-vicki-davis.
  16. Kurt, Serhat. “Planning for Educational Technology Integration.” Educational Technology, 19 Sept. 2017, https://educationaltechnology.net/planning-educational-technology-integration/.
  17. Watters, Audrey. “The 100 Worst Ed-Tech Debacles of the Decade.” Hack Education, 31 Dec. 2019, http://hackeducation.com/2019/12/31/what-a-shitshow.
  18. “Google Faces Lawsuit over Email Scanning and Student Data.” The Guardian, Guardian News and Media, 19 Mar. 2014, https://www.theguardian.com/technology/2014/mar/19/google-lawsuit-email-scanning-student-data-apps-education.
  19. “Educational Technology.” Wikipedia, Wikimedia Foundation, 3 Feb. 2022, https://en.wikipedia.org/wiki/Educational_technology.
  20. “Internet Crime Complaint Center (IC3): Education Technologies: Data Collection and Unsecured Systems Could Pose Risks to Students.” Internet Crime Complaint Center (IC3) | Education Technologies: Data Collection and Unsecured Systems Could Pose Risks to Students, Federal Bureau of Investigation, https://www.ic3.gov/Media/Y2018/PSA180913
  21. “Internet Crime Complaint Center (IC3): Education Technologies: Data Collection and Unsecured Systems Could Pose Risks to Students.” Internet Crime Complaint Center (IC3) | Education Technologies: Data Collection and Unsecured Systems Could Pose Risks to Students, Federal Bureau of Investigation, https://www.ic3.gov/Media/Y2018/PSA180913
  22. “EdTech Digital Accessibility.” BarrierBreak, 7 July 2021, https://www.barrierbreak.com/edtech-digital-accessibility/.
  23. “EdTech Digital Accessibility.” BarrierBreak, 7 July 2021, https://www.barrierbreak.com/edtech-digital-accessibility/.
  24. “Technology Can Close Achievement Gaps, Improve Learning.” Stanford Graduate School of Education, Stanford University, 19 Sept. 2014, https://ed.stanford.edu/news/technology-can-close-achievement-gaps-and-improve-learning-outcomes.
  25. source Lucey, Thomas A., and Michael M. Grant. “Ethical Issues in Instructional Technology: An Exploratory Framework.” Multicultural Education & Technology Journal, vol. 3, no. 3, 2009, pp. 196–212., https://doi.org/10.1108/17504970910984871.
  26. source Lucey, Thomas A., and Michael M. Grant. “Ethical Issues in Instructional Technology: An Exploratory Framework.” Multicultural Education & Technology Journal, vol. 3, no. 3, 2009, pp. 196–212., https://doi.org/10.1108/17504970910984871.
  27. Sharon Begley On 2/27/11 at 10:00 AM EST, et al. “The Science of Making Decisions.” Newsweek, 15 Mar. 2011, https://www.newsweek.com/science-making-decisions-68627.