Difference between revisions of "Virtual Reality"
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'''Virtual Reality''' (VR) refers to the technology that creates and places human into an artificial world that is similar but different to the real world.<ref> J. N. Latta and D. J. Oberg, "A conceptual virtual reality model," in IEEE Computer Graphics and Applications, vol. 14, no. 1, pp. 23-29, Jan. 1994, doi: 10.1109/38.250915.</ref> | '''Virtual Reality''' (VR) refers to the technology that creates and places human into an artificial world that is similar but different to the real world.<ref> J. N. Latta and D. J. Oberg, "A conceptual virtual reality model," in IEEE Computer Graphics and Applications, vol. 14, no. 1, pp. 23-29, Jan. 1994, doi: 10.1109/38.250915.</ref> | ||
− | As a popular technology in 21st century, virtual reality plays an important role in a wide variety of fields, including games, social connections and business. | + | As a popular technology in 21st century, virtual reality plays an important role in a wide variety of fields, including games, social connections and business.<br /> |
Definition<br /> | Definition<br /> | ||
History<br /> | History<br /> |
Revision as of 01:12, 25 January 2022
Virtual Reality (VR) refers to the technology that creates and places human into an artificial world that is similar but different to the real world.[1]
As a popular technology in 21st century, virtual reality plays an important role in a wide variety of fields, including games, social connections and business.
Definition
History
Types of virtual reality
Technology that makes it work
Current and anticipated application
- ↑ J. N. Latta and D. J. Oberg, "A conceptual virtual reality model," in IEEE Computer Graphics and Applications, vol. 14, no. 1, pp. 23-29, Jan. 1994, doi: 10.1109/38.250915.