Difference between revisions of "Virtual Reality"

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'''Virtual Reality''' (VR) refers to the technology that creates and places human into an artificial world that is similar but different to the real world.<ref> J. N. Latta and D. J. Oberg, "A conceptual virtual reality model," in IEEE Computer Graphics and Applications, vol. 14, no. 1, pp. 23-29, Jan. 1994, doi: 10.1109/38.250915.</ref>
 
'''Virtual Reality''' (VR) refers to the technology that creates and places human into an artificial world that is similar but different to the real world.<ref> J. N. Latta and D. J. Oberg, "A conceptual virtual reality model," in IEEE Computer Graphics and Applications, vol. 14, no. 1, pp. 23-29, Jan. 1994, doi: 10.1109/38.250915.</ref>
As a popular technology in 21st century, virtual reality plays an important role in a wide variety of fields, including games, social connections and business.
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As a popular technology in 21st century, virtual reality plays an important role in a wide variety of fields, including games, social connections and business.<br />
 
Definition<br />
 
Definition<br />
 
History<br />
 
History<br />

Revision as of 01:12, 25 January 2022

Virtual Reality (VR) refers to the technology that creates and places human into an artificial world that is similar but different to the real world.[1] As a popular technology in 21st century, virtual reality plays an important role in a wide variety of fields, including games, social connections and business.
Definition
History
Types of virtual reality
Technology that makes it work
Current and anticipated application

Challenges and ethics
  1. J. N. Latta and D. J. Oberg, "A conceptual virtual reality model," in IEEE Computer Graphics and Applications, vol. 14, no. 1, pp. 23-29, Jan. 1994, doi: 10.1109/38.250915.