Difference between revisions of "Talk:Matthew Greenbaum"

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-R Howell
 
-R Howell
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Matthew hits the nail on the head with the first line: "I've used many avatar builders in the past and evolver is by far the most difficult and least accurate." In addition to simply echoing what I've perceived to be the general consensus, his multitude of prior experiences and knowledge of currently competitive softwares confirms what we've all been thinking: it is primarily an inaccurate and frustrating tool. His perspective is much more mechanical and detailed than most of the reflections. Rather than describing why some aspect of the physical manifestation of himself was correct or not, the "General Notes" section looks at the software from a variety of interesting perspectives and gave the writeup a strong authority.
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I thought the work was extremely well constructed, balancing out the technical perspective with an interesting discussion about implications of human identity being translated into the online environment.
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-T Roltsch

Latest revision as of 06:25, 7 December 2011

Matt,

I liked how you compared Evolver to other software that excels and handles avatar creation. Although the tools found in both The Sims 2 and Oblivion are far superior to that of Evolver, it seems as though you left out how these outside sources shaped or affected the creation of your avatars. You do demonstrate your frustrations very clearly throughout your entry however I feel as though you are missing how it ties into the avatar.

I enjoyed following your creation process of your avatars. You conveyed a great play-by-play of each feature, how you went about settling on each one and the pro's and con's of the software itself. I was hoping for a connection to an outside source in the first paragraph in the "Ideal" Avatar selection possibly adding thoughts or reflections. Further, I was looking for a particular reason as to why you arrived at the fantasy avatar you did instead of stemming off and creating one that looks nothing like you.

- H Long

Matt,

Really very impressed with how you were both multi-faceted and detail-oriented in your approach to the avatar creation process. I appreciated the sense of perspective you were able to provide by bringing some very relevant avatar modeling software into the discussion under the 'Competition' section. I myself was not previously familiar with any avatar modeling software before using Evolver, but it's clear from your brief overview of the superior avatar creation tools in Sims and Elder Scrolls that you know what you're talking about when it comes to Evolver's shortcomings.

The feature-by-feature breakdown of your 'Real Avatar Design Woes' section was easy to follow and also very comprehensive. You appear to have invested a lot of work into creating a face that was as similar as possible to your own, which shows in your choice of including a close-up portrait (as opposed to a full-body as some others have here). I feel that the very fact that you were able to find fault with Evolver's modeling of each individual component justifies your complaints with the software overall. You were very meticulous about documenting specific frustrations.

Overall, the one thing that stood out to me the most was your criticism about the misleading nature of the name "Evolver", which tied into your discussion of the marketing and purpose of the software. That really was the most fascinating part of the reflection and I would love to have read more in-depth.

-R Howell


Matthew hits the nail on the head with the first line: "I've used many avatar builders in the past and evolver is by far the most difficult and least accurate." In addition to simply echoing what I've perceived to be the general consensus, his multitude of prior experiences and knowledge of currently competitive softwares confirms what we've all been thinking: it is primarily an inaccurate and frustrating tool. His perspective is much more mechanical and detailed than most of the reflections. Rather than describing why some aspect of the physical manifestation of himself was correct or not, the "General Notes" section looks at the software from a variety of interesting perspectives and gave the writeup a strong authority. I thought the work was extremely well constructed, balancing out the technical perspective with an interesting discussion about implications of human identity being translated into the online environment.

-T Roltsch