Difference between revisions of "LambdaMOO"

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==Notable Incidents==
 
==Notable Incidents==
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===The Bungle Affair===
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In 1993, the occurrences which have become known as the Bungle Affair in the magical, online, text-based world of LambdaMOO took place in Living Room #17.  This was a high-traffic "room" in LambdMOO and many witnessed a character known as Mr. Bungle used a subprogram he referred to as his "voo-doo doll" which gave the appearance that other users were performing sexual and brutal acts on themselves and other characters present.  This incident is described in great detail in [[Julian Dibbell]]'s article "A Rape in Cyberspace".
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 17:59, 4 December 2011

LamdaMOO is a text-based online community that began in 1990. Developed by Pavel Curtis at Xerox PARC, at the height of its use LambdaMOO had nearly 10,000 active users. Seen as a type of social experiment by Curtis, the community was largely ungoverned after 1992 until the infamous virtual rape case of 1993, which was publicly described in Julian Dibble's article, "A Rape in Cyberspace" (published in the Village Voice). After the incident, LamdaMOO's community (with help from the Wizards, or administrators) attempted to restore order through arbitrations and petitions but as the community grew more and more

History

LambdaMOO began as a project to see if MUD software could be used for recreational purposes[1]. The software allows users to chat with one another and to add features to the setting of the community. The layout of the community is based off of Curtis's California home[2]. Users enter the community through the "Coat Closet", which is a silent room that allows for guests to become oriented to the different commands and general "feel" of LambdaMOO. The coat room takes users into Living Room #17, which is a common gathering place for many users.

Commands

Notable Incidents

The Bungle Affair

In 1993, the occurrences which have become known as the Bungle Affair in the magical, online, text-based world of LambdaMOO took place in Living Room #17. This was a high-traffic "room" in LambdMOO and many witnessed a character known as Mr. Bungle used a subprogram he referred to as his "voo-doo doll" which gave the appearance that other users were performing sexual and brutal acts on themselves and other characters present. This incident is described in great detail in Julian Dibbell's article "A Rape in Cyberspace".

References

  1. http://en.wikipedia.org/wiki/LambdaMOO#cite_note-netgames-10
  2. http://www-cs-faculty.stanford.edu/~eroberts/cs181/projects/controlling-the-virtual-world/history/mud.html