Difference between revisions of "Her Interactive"

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{{Infobox company
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{{SoftwareInfoBox
| name            = Her Interactive
+
|NAME=''Her Interactive''
| logo            = [[File:Her Interactive Logo.png|200px]]
+
|HEIGHT=550
| caption          =  
+
|LOGO=HerInteractiveLogo.png
| type            = Private
+
|SCREENIMAGE=NDrewScreen.jpg
| fate            =  
+
|CAPTION="Screenshot of Nancy Drew Game"
| foundation      = 0000
+
|IMAGEURL=https://images-na.ssl-images-amazon.com/images/G/01/videogames/detail-page/B004YQZNFS.03.lg.jpg
| founder          =  
+
|TEXT=Her Interactive
| defunct          =  
+
|TYPE=Video Game Company
| location_city    = [[Bellevue, Washington]]
+
|LAUNCH=1995
| location_country = [[United States]]
+
|STATUS=Active
| location        =  
+
|PLATFORM= PC, DS, Mobile
| locations        =  
+
|PRODUCT=Nancy Drew Games
| area_served      =  
+
|SITEURL=http://www.herinteractive.com/ HerInteractive.com
| key_people      =
+
|URLTEXT= Her Interactive Official Site
| industry        = [[Video game industry|Video game]]
+
| products        = [[Video game]]s
+
| website          = [http://www.herinteractive.com/ HerInteractive.com]
+
 
}}
 
}}
  
'''Her Interactive'''
+
Her Interactive is a video game company based out of Bellevue, Washington. Their mission and vision is to be a pioneer in creating games that engage and entertain young female gamers. Their core values of quality in games, quality in environment, and quality in staff is reflected in their long line of successful products. Her Interactive has produced games for mobile devices, gaming consoles, and computers. They are by far most well-known for their mystery adventure[[wikipedia: List of Nancy Drew video games| Nancy Drew computer game series]].  With their release of their thirty-second game,[[wikipedia:Nancy Drew: Sea of Darkness| Sea of Darkness]], in May 2016; Her Interactive is constantly creating new content and producing trailers to garner up excitement amongst their rather large fan base <ref> Her Interactive: About Us, 22 February 2016 http://www.herinteractive.com/about-us/overview/ </ref>.
  
 
==History==
 
==History==
The company was originally launched as a division of [[American Laser Games]] called "Games for Her Interactive" in May 1995.<ref>{{cite news|publisher=Daily News of Los Angeles|title=Blood Lust|date=May 18, 1995}}</ref> Its first title was ''[[McKenzie & Co]]''. <ref name=Guardian>"[http://news.google.com/newspapers?id=dHBhAAAAIBAJ&sjid=PB8EAAAAIBAJ&dq=american-laser-games&pg=2568%2C363232 CD-ROM games for girls]." ''Guardian.'' New Straits Times. June 1, 1995.</ref> After finding initial success, the company became independent of American Laser Games and eventually bought out its former parent company. Her Interactive was eventually relocated to Bellevue, Washington in the late 1990s. The company employs about 25 people and is known for its [[Nancy Drew]] adventure-mystery game series.
+
The Her Interactive division of American Laser games was created in May 1995. Her Interactive eventually parted ways and became independent from its parent company a few years later.
  
==List of games==
+
==The Game==
===Nancy Drew Adventure===
+
In the Nancy Drew computer game, the player plays the role of a teenage detective, [[wikipedia: Nancy Drew| Nancy Drew]], as she travels the globe to solve life-threatening cases. Many of these games are based on various Nancy Drew novels, mostly published under Simon & Schuster. The entire game is from the perspective of Nancy Drew. The player can choose to be a Master, Senior, or Junior Detective depending on the difficulty level that they prefer as well as the game they choose. If a player chooses Senior Detective they will have to solve more complex puzzles in a shorter amount of time and receive less hints from Nancy’s friends in the game. The player attempts to solve cases by investigating crime scenes, talking to key suspects, and searching for potential leads. Each game is a different case that is filled with complex puzzles, plot twists, and tend to end with an intense chase scene. Once you have solved the case, you have completed the game.
* ''[[Nancy Drew: Secrets Can Kill|Secrets Can Kill]]'' (PC 1998)
+
* ''[[Nancy Drew: Stay Tuned for Danger|Stay Tuned for Danger]]'' (PC 1999)
+
* ''[[Nancy Drew: Message in a Haunted Mansion|Message in a Haunted Mansion]]'' (PC 2000/[[Game Boy Advance|GBA]] 2001)
+
* ''[[Nancy Drew: Treasure in the Royal Tower|Treasure in the Royal Tower]]'' (PC 2001)
+
* ''[[Nancy Drew: The Final Scene|The Final Scene]]'' (PC 2001)
+
* ''[[Nancy Drew: Secret of the Scarlet Hand|Secret of the Scarlet Hand]]'' (PC 2002)
+
* ''[[Nancy Drew: Ghost Dogs of Moon Lake|Ghost Dogs of Moon Lake]]'' (PC 2002)
+
* ''[[Nancy Drew: The Haunted Carousel|The Haunted Carousel]]'' (PC 2003)
+
* ''[[Nancy Drew: Danger on Deception Island|Danger on Deception Island]]'' (PC 2003)
+
* ''[[Nancy Drew: The Secret of Shadow Ranch|The Secret of Shadow Ranch]]'' (PC 2004)
+
* ''[[Nancy Drew: Curse of Blackmoor Manor|Curse of Blackmoor Manor]]'' (PC 2004/DVD 2006)
+
* ''[[Nancy Drew: Secret of the Old Clock|Secret of the Old Clock]]'' (PC 2005)
+
* ''[[Nancy Drew: Last Train to Blue Moon Canyon|Last Train to Blue Moon Canyon]]'' (PC 2005)
+
* ''[[Nancy Drew: Danger By Design|Danger By Design]]'' (PC 2006)
+
* ''[[Nancy Drew: The Creature of Kapu Cave|The Creature of Kapu Cave]]'' (PC 2006)
+
* ''[[Nancy Drew: The White Wolf of Icicle Creek|The White Wolf of Icicle Creek]]'' (PC 2007/Nintendo Wii 2008)
+
* ''[[Nancy Drew: Legend of the Crystal Skull|Legend of the Crystal Skull]]'' (PC 2007)
+
* ''[[Nancy Drew: The Phantom of Venice|The Phantom of Venice]]'' (PC 2008)
+
* ''[[Nancy Drew: The Haunting of Castle Malloy|The Haunting of Castle Malloy]]'' (PC 2008)
+
* ''[[Nancy Drew: Ransom of the Seven Ships|Ransom of the Seven Ships]]'' (PC 2009)
+
* ''[[Nancy Drew: Warnings at Waverly Academy|Warnings at Waverly Academy]]'' (PC 2009)
+
* ''[[Nancy Drew: Trail of the Twister|Trail of the Twister]]'' (PC/Mac 2010)
+
* ''[[Nancy Drew: Secrets Can Kill Remastered|Secrets Can Kill Remastered]]'' (PC/Mac 2010)
+
* ''[[Nancy Drew: Shadow at the Water's Edge|Shadow at the Water's Edge]]'' (PC/Mac 2010)
+
* ''[[Nancy Drew: The Captive Curse|The Captive Curse]]'' (PC/Mac 2011)
+
* ''[[Nancy Drew: Alibi in Ashes|Alibi in Ashes]]'' (PC/Mac 2011)
+
* ''[[Nancy Drew: Tomb of the Lost Queen|Tomb of the Lost Queen]]'' (PC/Mac 2012)
+
* ''[[Nancy Drew: The Deadly Device|The Deadly Device]]'' (PC/Mac 2012)
+
* ''[[Nancy Drew: Ghost of Thornton Hall|Ghost of Thornton Hall]]'' (PC/Mac 2013)
+
* ''[[Nancy Drew: The Silent Spy|The Silent Spy]]'' (PC/Mac 2013)
+
* ''[[Nancy Drew: The Shattered Medallion|The Shattered Medallion]]'' (PC/Mac 2014)
+
* ''[[Nancy Drew: Labyrinth of Lies|Labyrinth of Lies]]'' (PC/Mac 2014)
+
* ''[[Nancy Drew: Sea of Darkness|Sea of Darkness]]'' (PC/Mac 2015)
+
* ''[[Nancy Drew: Midnight in Salem|Midnight in Salem]]'' (PC/Mac 2016)
+
  
===Nancy Drew Dossier===
+
==Inspiration==
* ''[[Nancy Drew Dossier: Lights, Camera, Curses|Lights, Camera, Curses]]'' (PC 2008)
+
The character of Nancy Drew is often lauded as an iconic figure celebrated by many prolific women including Hillary Clinton, Sandra Day O'Connor, and Sonia Sotomayor <ref>https://en.wikipedia.org/wiki/Nancy_Drew</ref>. Due to changes in publisher, culture, and authors, the character of Nancy Drew has changed significantly over time. Many of the Her Interactive games are based off of early 1980s Nancy Drew Books. In many early stories of the Nancy Drew series, Nancy often breaks laws but is still celebrated after solving cases. In the second volume of the stories,''The Hidden Staircase'', she receives a revolver from her father at the age of 16. In addition, she is held hostage, knocked out, and goes undercover to a cult meeting.
* ''[[Nancy Drew Dossier: Resorting to Danger|Resorting to Danger]]'' (PC 2009)
+
  
===Nancy Drew Mobile Mysteries===
+
==Benefits==
====Regular Series====
+
Nancy Drew is one of the few video games geared specifically towards girls. When this game came out, it gained a ton of hits from girls. Nancy Drew was different in that there was not gore, violence, and feelings of competitiveness in most other video games. Although it is a video game, this still promotes girls in a technical field. It encourages female interest in gaming which could lead to computer science and engineering. The game itself focuses on solving problems creatively and thinking out side of the box in order to accomplish different tasks including puzzles, games, and riddles. There is a combination of doing individual work and asking other characters in the game for help.
* ''[[Nancy Drew: Shadow Ranch|Shadow Ranch]]'' (iPad/iPhone/iPod Touch 2011)
+
* ''[[Nancy Drew: Ghost of Thornton Hall|Ghost of Thornton Hall]]'' (iPad/iPhone/iPod Touch, Android, Kindle Fire 2014)
+
  
===Other releases from Her Interactive===
+
===Self-Esteem===
* ''The Vampire Diaries'' (PC 1995)
+
Girls who play games targeted to girls, such as with the game, Nancy Drew, are proven to gain a boost in self-esteem and feel more connected to their families. They also feel less depressed and have a better mental health <ref> Teen girls may benefit more from playing video games with their parents than boys, a study finds, 01 February 2011 http://articles.latimes.com/2011/feb/01/news/la-heb-video-games-20110201 </ref>. Game modules such as allowing Nancy Drew to accomplish a certain goal in the game gives girls the confidence that they can achieve goals in real life. Because girls prefer games that require less action and competition, Nancy Drew games are a great fit for girls to learn from. Nancy serves as an excellent role model for young girls as well. Nancy defies gender roles, and shows young girls how to be self-driven, bold, confident, and self-reliant.
* ''[[McKenzie & Co]]'' (PC 1995)
+
* ''[[The Cody Capers: Cody Pops the Case]]'' (PC 2007)
+
* ''[[The Hardy Boys: Treasure on the Tracks]]'' (Nintendo DS 2009)
+
  
==References==
+
===Connectivity===
{{reflist|colwidth=30em}}
+
Since Nancy Drew has known to be a great model to young girls, girls who play Nancy Drew as the narrator in the game will feel like they are in control and possess the qualities that Nancy Drew has. Girls will feel connected to the character and the choices that the girls make in the game will be reflected in their own life. If a girl makes the wrong choice in the game, she will realize it is wrong since Nancy Drew will get hurt, and her connectivity to the game will allow her to realize to not make the same choice in real life. Girls will enjoy a game more if they can feel like they have a sense of belonging in the game.
 +
 
 +
==Ethical Issues==
 +
===The Difficulty Level===
 +
As previously mentioned, the player has the option to choose between Junior and Senior Detective. There is a big difference between the difficulty levels. The game at Junior level is already hard enough, but Senior Detective takes it to the next level. On Senior Detective, characters that are meant to assist the player refuse to give advice and pivotal points in the game and difficult puzzles must be solved in half the time. The games are rated for ages 10 and up; however, the difficulty level of the puzzles and tasks for surpass the ability of some adults. It is clear that the company is aware of this dilemma because whenever they come out with a new game, a strategy guide is released the same day for $9.99 in addition to the game that costs $19.99 <ref> Her Interactive: Shop Games, 22 February 2016 http://www.herinteractive.com/shop-games/all-games/</ref>.
 +
 
 +
The company seems to contradict its core value of quality in games. Yes, the games are well made. However, if the target audience cannot complete the game without purchasing a strategy guide is that truly a quality game?
 +
 
 +
The company has created a space for online community on their site through message boards. The problem with the message boards is that they have a number of restrictions. Most of the rules are there to benefit the users such as no bullying, harassment, sharing personal information, etc. However, the rules prevent users from giving each other step-by-step advice, or walkthroughs. They want users to give each other hints, but when a player has been stuck on the same puzzle for weeks sometimes hints are not enough <ref> Her Interactive: Message Boards Rules, 22 February 2016 http://community.herinteractive.com/faq.php?faq=rules2#faq_ruleslist </ref>. Users often share spoilers regardless, but they will black it out so that it can only be seen if a user highlights over the section.
 +
 
 +
The attempt of restriction or censorship of step-by-step instruction, explicit answers, or external links is simply there to benefit Her Interactive. The strategy guide is meant to be that step-by-step instruction. The creators of the game have created the game knowing that users will need external help to complete the games; thus many players have turned to external sites for walkthroughs in retaliation to the censorship and the charging for a strategy guide that should be free.
 +
 
 +
===Lack of Consequences===
 +
The games are meant to target young girls that are still developing their concept of what is and is not morally correct; yet the game presents some pretty serious [[wikipedia: Morality| moral issues]]. In the game, Nancy faces decisions that could lead to her death, she steals, and could easily be convicted of breaking and entering hundreds of times per game. It is almost impossible to create an action detective game without these issues coming up; however, there are some serious lack of consequences to Nancy actions. First of all, Nancy can die in the game if she makes a poor decision. In a way that is great, because it shows that there are consequences to making bad decisions. On the same vein, when Nancy “dies” the screen goes black and the player is given a prompt that immediately lets them try again. The game never explains what was the consequence for the action of Nancy’s fatal error. Sometimes the error is because she is caught before solving the case or she falls of a ledge, but the users is never given an explanation for why their decision was a bad one. Lastly, Nancy constantly breaks the law. She steals evidence and breaks into places without permission. The game constantly teaches girls that the only way to win the game is by breaking the law. At the end of the game she is applauded by authorities and is never charged or reprimanded for the many laws she has broken.
 +
 
 +
===Generational Differences===
 +
Most of the Nancy Drew novels in the series were written decades before the creation of Her Interactive. Many trails that Nancy Drew experiences would be considered much more odd and dangerous than perhaps in the context of the times. Using a cultural icon for the past also represents a different set of ethical issues. Would changing the essence of Nancy Drew to be a rule-following detective alter the significant value her persona has had for many women?
  
 
==External links==
 
==External links==
* [http://www.herinteractive.com/ Official website]
 
* [http://www.herinteractive.com/press/HER_INTERACTIVE_ESTABLISHES_DUAL_EXECUTIVE_LEADERSHIP_STRUCTURE Press Release]
 
* [http://www.herinteractive.com/awards.php Awards]
 
* [http://www.adventureclassicgaming.com/index.php/site/interviews/156/ Interview with Megan Gaiser (President) and Sheri Hargus (Development Manager) of Her Interactive, Adventure Classic Gaming (2000)]
 
* [http://www.adventuregamers.com/article/id,523/ Interview with Megan Gaiser and Robert Riedl, Adventure Gamers (2005)]
 
* [http://www.popentertainment.com/gaiser.htm Interview with Megan Gaiser, Pop Entertainment (2006)]
 
* [http://www.techtalkforfamilies.com/blog/kevinleec/qa_with_megan_gaiser_of_her_interactive Interview with Megan Gaiser, Tech Talk for Families (2010)]
 
* [http://www.wired.com/geekdad/2011/03/interview-with-megan-gaiser-of-her-interactive/ Interview with Megan Gaiser, GeekDad (2011)]
 
* [http://www.gamingangels.com/2011/03/interview-megan-gaiser-ceocsco-of-her-interactive/ Interview with Megan Gaiser, GamingAngels (2011)]
 
{{American Laser Games}}
 
  
[[Category:Companies based in Bellevue, Washington]]
+
[[Category: Corporations]]
[[Category:Companies established in 1995]]
+
 
[[Category:Video game companies of the United States]]
+
[[Category: Video Games]]
[[Category:Entertainment Software Association]]
+

Latest revision as of 16:03, 17 April 2018

Her Interactive
HerInteractiveLogo.png
NDrewScreen.jpg
"Screenshot of Nancy Drew Game" Her Interactive
Type Video Game Company
Launch Date 1995
Status Active
Product Line Nancy Drew Games
Platform PC, DS, Mobile
Website HerInteractive.com Her Interactive Official Site

Her Interactive is a video game company based out of Bellevue, Washington. Their mission and vision is to be a pioneer in creating games that engage and entertain young female gamers. Their core values of quality in games, quality in environment, and quality in staff is reflected in their long line of successful products. Her Interactive has produced games for mobile devices, gaming consoles, and computers. They are by far most well-known for their mystery adventure Nancy Drew computer game series. With their release of their thirty-second game, Sea of Darkness, in May 2016; Her Interactive is constantly creating new content and producing trailers to garner up excitement amongst their rather large fan base [1].

History

The Her Interactive division of American Laser games was created in May 1995. Her Interactive eventually parted ways and became independent from its parent company a few years later.

The Game

In the Nancy Drew computer game, the player plays the role of a teenage detective, Nancy Drew, as she travels the globe to solve life-threatening cases. Many of these games are based on various Nancy Drew novels, mostly published under Simon & Schuster. The entire game is from the perspective of Nancy Drew. The player can choose to be a Master, Senior, or Junior Detective depending on the difficulty level that they prefer as well as the game they choose. If a player chooses Senior Detective they will have to solve more complex puzzles in a shorter amount of time and receive less hints from Nancy’s friends in the game. The player attempts to solve cases by investigating crime scenes, talking to key suspects, and searching for potential leads. Each game is a different case that is filled with complex puzzles, plot twists, and tend to end with an intense chase scene. Once you have solved the case, you have completed the game.

Inspiration

The character of Nancy Drew is often lauded as an iconic figure celebrated by many prolific women including Hillary Clinton, Sandra Day O'Connor, and Sonia Sotomayor [2]. Due to changes in publisher, culture, and authors, the character of Nancy Drew has changed significantly over time. Many of the Her Interactive games are based off of early 1980s Nancy Drew Books. In many early stories of the Nancy Drew series, Nancy often breaks laws but is still celebrated after solving cases. In the second volume of the stories,The Hidden Staircase, she receives a revolver from her father at the age of 16. In addition, she is held hostage, knocked out, and goes undercover to a cult meeting.

Benefits

Nancy Drew is one of the few video games geared specifically towards girls. When this game came out, it gained a ton of hits from girls. Nancy Drew was different in that there was not gore, violence, and feelings of competitiveness in most other video games. Although it is a video game, this still promotes girls in a technical field. It encourages female interest in gaming which could lead to computer science and engineering. The game itself focuses on solving problems creatively and thinking out side of the box in order to accomplish different tasks including puzzles, games, and riddles. There is a combination of doing individual work and asking other characters in the game for help.

Self-Esteem

Girls who play games targeted to girls, such as with the game, Nancy Drew, are proven to gain a boost in self-esteem and feel more connected to their families. They also feel less depressed and have a better mental health [3]. Game modules such as allowing Nancy Drew to accomplish a certain goal in the game gives girls the confidence that they can achieve goals in real life. Because girls prefer games that require less action and competition, Nancy Drew games are a great fit for girls to learn from. Nancy serves as an excellent role model for young girls as well. Nancy defies gender roles, and shows young girls how to be self-driven, bold, confident, and self-reliant.

Connectivity

Since Nancy Drew has known to be a great model to young girls, girls who play Nancy Drew as the narrator in the game will feel like they are in control and possess the qualities that Nancy Drew has. Girls will feel connected to the character and the choices that the girls make in the game will be reflected in their own life. If a girl makes the wrong choice in the game, she will realize it is wrong since Nancy Drew will get hurt, and her connectivity to the game will allow her to realize to not make the same choice in real life. Girls will enjoy a game more if they can feel like they have a sense of belonging in the game.

Ethical Issues

The Difficulty Level

As previously mentioned, the player has the option to choose between Junior and Senior Detective. There is a big difference between the difficulty levels. The game at Junior level is already hard enough, but Senior Detective takes it to the next level. On Senior Detective, characters that are meant to assist the player refuse to give advice and pivotal points in the game and difficult puzzles must be solved in half the time. The games are rated for ages 10 and up; however, the difficulty level of the puzzles and tasks for surpass the ability of some adults. It is clear that the company is aware of this dilemma because whenever they come out with a new game, a strategy guide is released the same day for $9.99 in addition to the game that costs $19.99 [4].

The company seems to contradict its core value of quality in games. Yes, the games are well made. However, if the target audience cannot complete the game without purchasing a strategy guide is that truly a quality game?

The company has created a space for online community on their site through message boards. The problem with the message boards is that they have a number of restrictions. Most of the rules are there to benefit the users such as no bullying, harassment, sharing personal information, etc. However, the rules prevent users from giving each other step-by-step advice, or walkthroughs. They want users to give each other hints, but when a player has been stuck on the same puzzle for weeks sometimes hints are not enough [5]. Users often share spoilers regardless, but they will black it out so that it can only be seen if a user highlights over the section.

The attempt of restriction or censorship of step-by-step instruction, explicit answers, or external links is simply there to benefit Her Interactive. The strategy guide is meant to be that step-by-step instruction. The creators of the game have created the game knowing that users will need external help to complete the games; thus many players have turned to external sites for walkthroughs in retaliation to the censorship and the charging for a strategy guide that should be free.

Lack of Consequences

The games are meant to target young girls that are still developing their concept of what is and is not morally correct; yet the game presents some pretty serious moral issues. In the game, Nancy faces decisions that could lead to her death, she steals, and could easily be convicted of breaking and entering hundreds of times per game. It is almost impossible to create an action detective game without these issues coming up; however, there are some serious lack of consequences to Nancy actions. First of all, Nancy can die in the game if she makes a poor decision. In a way that is great, because it shows that there are consequences to making bad decisions. On the same vein, when Nancy “dies” the screen goes black and the player is given a prompt that immediately lets them try again. The game never explains what was the consequence for the action of Nancy’s fatal error. Sometimes the error is because she is caught before solving the case or she falls of a ledge, but the users is never given an explanation for why their decision was a bad one. Lastly, Nancy constantly breaks the law. She steals evidence and breaks into places without permission. The game constantly teaches girls that the only way to win the game is by breaking the law. At the end of the game she is applauded by authorities and is never charged or reprimanded for the many laws she has broken.

Generational Differences

Most of the Nancy Drew novels in the series were written decades before the creation of Her Interactive. Many trails that Nancy Drew experiences would be considered much more odd and dangerous than perhaps in the context of the times. Using a cultural icon for the past also represents a different set of ethical issues. Would changing the essence of Nancy Drew to be a rule-following detective alter the significant value her persona has had for many women?

External links

  1. Her Interactive: About Us, 22 February 2016 http://www.herinteractive.com/about-us/overview/
  2. https://en.wikipedia.org/wiki/Nancy_Drew
  3. Teen girls may benefit more from playing video games with their parents than boys, a study finds, 01 February 2011 http://articles.latimes.com/2011/feb/01/news/la-heb-video-games-20110201
  4. Her Interactive: Shop Games, 22 February 2016 http://www.herinteractive.com/shop-games/all-games/
  5. Her Interactive: Message Boards Rules, 22 February 2016 http://community.herinteractive.com/faq.php?faq=rules2#faq_ruleslist