Difference between revisions of "Facebook Metaverse"

From SI410
Jump to: navigation, search
Line 2: Line 2:
  
 
==<big> History </big>==
 
==<big> History </big>==
===Pre Oculus Acquisition===
+
===Oculus Founding===
  
 
==<big> Oculus Store </big>==
 
==<big> Oculus Store </big>==

Revision as of 01:33, 7 February 2022

opening paragraph that summarizes the issue

History

Oculus Founding

Oculus Store

Antitrust Controversy

Social Networking

Facebook Messenger

In early 2021 Facebook announced the ability to use Facebook Messenger through the Oculus headset. This is a cross platform feature allowing Oculus users to chat with anyone with a messenger account. Users communicate with others by typing out messages in virtual reality, using already generated conversations, or by using the voice-to-text feature. Oculus users can send invitations through messenger to create an Oculus Party[1].

Horizon Home

Spaces

Gaming

Oculus Party

Fitness

Supernatural

Overview

Supernatural is a subscription based virtual reality fitness application. The service costs 19 dollars per month. Users can chose low, medium, or high intensity workouts that can last anywhere from 10 minutes to one hour. In addition to intensity, players have multiple workout options including a "Flow" workout where a player does lunges and squats, a boxing workout where a player will be ducking, blocking, and punching, stretching activities, or meditations. Users can conduct their exercise from places like France's beaches, the Great Wall of China, or the Egyptian pyramids. Workout progress can be tracked using a smart phone application[2]. Supernatural players have access to a music catalog while playing. In early 2021, that music catalog was expanded through a deal with the Universial Music Publishing Group to include songs like Bliie Eilish's "Bad Guy" and The Weekend's "Blinding Lights" along with music from artists like KISS, Iron Maiden, and Bob Marley. This musical expansion has led to more themed workouts like one for Women's History Month featuring songs like "Chun Li" and "Savage"[3].

Acquisition

Shortly after rebranding from Facebook to Meta, the company announced it was acquiring Within, Supernatural's parent company. According to the CEO Chris Milk, the acquisition would lead to "more resources to expand and bring you even more music, more creative ways to workout, more features and more social experiences for VR" [4]. After announcing the acquisition of Within, The United States Federal Trade Commission opened a antitrust probe of the deal. This is an expansion of the federal scrutiny Meta was facing about its previous social media acquisitions. According to insiders, this deal was flagged because of its 400 million dollar price tag[5]. This investigation may cause the finalization of the deal to be delayed until November of 2022. The investigation is a part of Federal Trade Commission Chair Lina Khan's broader mission to prevent big technology companies from illegally shutting out the next generation of competition[6].

Productivity

Quest for Business

Quest for Business is a set of features that is run on the consumer version of the Quest 2 headset. This program will allow you to login with a work account to collaborate with coworkers by giving users access to productivity applications[7]. Current applications that are available include Facebook, Instagram, Smartsheet, and Spike. The addition apps like Dropbox, Monday.com, Mural, My5, Pluto TV, and Slack has been announced[8]. Quest for Business is the successor to the existing Oculus for Business program that began winding down at the end of 2021. In 2022, Facebook plans on expanding beta testing to additional users, and in 2023, Quest for Business is targeted to be available to all businesses[9].

Horizon Workrooms

Horizon Workrooms is Facebook's virtual reality office meeting platform. It is a free to use software that can be accessed through video calling. In order to utilize full functionality, users need an Oculus 2 headset. Workrooms is able to support existing hardware by allowing users to connect their keyboards to provide input in virtual reality. Users are able to collaborate by using hand gestures to write on virtual whiteboards. Similarly, notes can be projected to a board in the center of the screen. People are able to communicate with each other using audio, and they are able to adjust who they are listening to by tilting their headsets towards other participants[10]. Workers are able to customize their virtual reality space. They can do this by placing company logos or posters to personalize their environment. Third party productivity applications are available through Horizon Workrooms. In 2021 Oculus announced that Zoom Meetings and Zoom Whiteboard features would be integrated into Workrooms[11].

Future Features

Education

Controversy

Privacy Concerns

Public Perception

Employee Perception

References

  1. https://www.oculus.com/blog/latest-oculus-quest-update-fosters-developer-creativity-with-app-lab-and-connects-people-with-messenger/
  2. https://www.washingtonpost.com/lifestyle/2021/11/11/vr-fitness-apps-to-try/
  3. https://www.billboard.com/music/music-news/vr-fitness-app-supernatural-umg-licensing-deal-impact-9538423/
  4. https://techcrunch.com/2021/10/29/meta-facebook-is-buying-within-creators-of-the-supernatural-vr-fitness-app/
  5. https://www.theverge.com/2021/12/16/22840635/ftc-opens-antitrust-probe-meta-deal-vr-fitness-app-supernatural
  6. https://www.reuters.com/technology/ftc-initiates-probe-into-metas-400-mln-vr-deal-supernatural-information-2021-12-17/
  7. https://www.oculus.com/blog/connect-2021-recap-horizon-home-the-future-of-work-presence-platform-and-more/
  8. https://www.oculus.com/blog/connect-future-of-work-vr/?intern_source=connect-2021-recap-horizon-home-the-future-of-work-presence-platform-and-more
  9. https://www.oculus.com/blog/connect-2021-recap-horizon-home-the-future-of-work-presence-platform-and-more/
  10. https://www.vox.com/2021/8/19/22631573/facebook-horizon-workrooms-virtual-reality
  11. https://www.oculus.com/blog/connect-future-of-work-vr/?intern_source=connect-2021-recap-horizon-home-the-future-of-work-presence-platform-and-more