Difference between revisions of "Diablo III"

From SI410
Jump to: navigation, search
Line 26: Line 26:
 
== Ethical Issues ==  
 
== Ethical Issues ==  
  
 +
=== Gold Farming ===
 
A major ethical issue faced in Diablo 3 is the issue of 'gold farming'. Traditionally, the issue of gold farming started in China, where gamers undertake terrible living conditions to perform repetitive tasks in order to gain virtual currency. After, players sell the accumulated in-game currency for real-world currencies. As a method of mitigating this issue, Blizzard incorporated an Auction house system into the game which includes a feature allowing players to trade in-game items and currency for real-world currencies. However, the implementation of the auction house has been viewed by many as a 'virtual sweatshop' where Blizzard collects a dollar + 15% of all transactions. With the auction house, Blizzard also has the power to set different rates for in-game to real-world currencies.
 
A major ethical issue faced in Diablo 3 is the issue of 'gold farming'. Traditionally, the issue of gold farming started in China, where gamers undertake terrible living conditions to perform repetitive tasks in order to gain virtual currency. After, players sell the accumulated in-game currency for real-world currencies. As a method of mitigating this issue, Blizzard incorporated an Auction house system into the game which includes a feature allowing players to trade in-game items and currency for real-world currencies. However, the implementation of the auction house has been viewed by many as a 'virtual sweatshop' where Blizzard collects a dollar + 15% of all transactions. With the auction house, Blizzard also has the power to set different rates for in-game to real-world currencies.
Another prevailing ethical issue is the use of bots and scripts to automate leveling and gold farming. Since Diablo 2, there has been an endless struggle between users developing new scripts and bots and Blizzard programmers instigating new methods to prevent the use of bots and scripts.
+
 
 +
=== Power Leveling ===
 +
Another prevailing ethical issue similar to gold farming is the issue of power leveling services. Against the code of conduct on Diablo 3, many gamers will offer to level up one's character for a small fee. This, often times, involve either the seller to manually level up, use bots and scripts to level up characters or sell bots and scripts to the user to level up their characters with.
 +
 
 +
=== DRM (Digital rights management) ===
 
A major complaint brought to Blizzard by a majority of the gaming community is the issue of Diablo 3's DRM (Digital rights management). Unlike both of its predecessors, Diablo 3 can no longer played offline. Instead, all players are required to log into Battle.net and remain connected for the duration of their game. Diablo 3's DRM raised a lot of debates regarding the "stripping away of ownership rights in place of leasing non-tangible, non-sustainable services."(7)
 
A major complaint brought to Blizzard by a majority of the gaming community is the issue of Diablo 3's DRM (Digital rights management). Unlike both of its predecessors, Diablo 3 can no longer played offline. Instead, all players are required to log into Battle.net and remain connected for the duration of their game. Diablo 3's DRM raised a lot of debates regarding the "stripping away of ownership rights in place of leasing non-tangible, non-sustainable services."(7)
  
Line 46: Line 51:
  
 
7. http://www.cinemablend.com/games/GOG-com-Says-Diablo-3-DRM-Danger-Gaming-History-42969.html
 
7. http://www.cinemablend.com/games/GOG-com-Says-Diablo-3-DRM-Danger-Gaming-History-42969.html
 +
 +
8. http://www.diablo3-power-leveling.com/
 +
 +
9. http://www.powerlevelaion.com/Diablo-3-power-leveling.html

Revision as of 22:25, 12 October 2012

CLAIMED BY WENBO YANG

(back to index)

Diablo 3 game box design.


Diablo 3 is an online action multiplayer role-playing game developed and released by Blizzard Entertainment in May, 2012 for both PC and OS platforms. Having been popularized by its previous two predecessors, the release of Diablo 3 acheived the highest selling records in the history of computer game releases, totaling over 35 million copies sold within the first 24 hours.


Gameplay

Taking place in a the world of Sanctuary, players assume the role of one of the five heroes: The Barbarian, Monk, Witch Doctor, Wizard, and Demon hunter. Each hero has a distinctive storyline and background as well as their unique set of weapons, skills, and resource system. The style of gameplay varies greatly depending on the hero that the player chooses to play.

The storyline is divided into four different ACTS, each taking place in a different setting. In each ACT, players will need to complete a quest chain by navigating through randomly generated maps and dungeons filled with many types of monsters and bosses. The monsters will increase in difficulty as players progress throughout the game. After the player completes all four acts, the player will be awarded access to the next difficulty.

Hero Classes

Throughout the game, players must navigate through randomly-generated maps filled with many different types of monsters and bosses in order to complete quests,



Ethical Issues

Gold Farming

A major ethical issue faced in Diablo 3 is the issue of 'gold farming'. Traditionally, the issue of gold farming started in China, where gamers undertake terrible living conditions to perform repetitive tasks in order to gain virtual currency. After, players sell the accumulated in-game currency for real-world currencies. As a method of mitigating this issue, Blizzard incorporated an Auction house system into the game which includes a feature allowing players to trade in-game items and currency for real-world currencies. However, the implementation of the auction house has been viewed by many as a 'virtual sweatshop' where Blizzard collects a dollar + 15% of all transactions. With the auction house, Blizzard also has the power to set different rates for in-game to real-world currencies.

Power Leveling

Another prevailing ethical issue similar to gold farming is the issue of power leveling services. Against the code of conduct on Diablo 3, many gamers will offer to level up one's character for a small fee. This, often times, involve either the seller to manually level up, use bots and scripts to level up characters or sell bots and scripts to the user to level up their characters with.

DRM (Digital rights management)

A major complaint brought to Blizzard by a majority of the gaming community is the issue of Diablo 3's DRM (Digital rights management). Unlike both of its predecessors, Diablo 3 can no longer played offline. Instead, all players are required to log into Battle.net and remain connected for the duration of their game. Diablo 3's DRM raised a lot of debates regarding the "stripping away of ownership rights in place of leasing non-tangible, non-sustainable services."(7)


References

1. http://www.g4tv.com/thefeed/blog/post/724035/diablo-3-breaks-pc-sales-records-moves-more-than-35-million-units-in-24-hours/

2. http://www.ign.com/articles/2008/06/28/diablo-iii-officially-announced

3. http://www.joystiq.com/2012/05/11/diablo-3-is-amazons-most-pre-ordered-pc-title-ever/

http://us.battle.net/d3/en/game/what-is

http://www.g4tv.com/thefeed/blog/post/723793/diablo-3-beginner-guide-welcome-to-sanctuary/

http://www.extremetech.com/gaming/131615-diablo-3-the-blizzard-sweatshop

7. http://www.cinemablend.com/games/GOG-com-Says-Diablo-3-DRM-Danger-Gaming-History-42969.html

8. http://www.diablo3-power-leveling.com/

9. http://www.powerlevelaion.com/Diablo-3-power-leveling.html