Difference between revisions of "Diablo III"

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Revision as of 22:09, 12 October 2012

CLAIMED BY WENBO YANG

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Diablo 3 game box design.


Diablo 3 is an online action multiplayer role-playing game developed and released by Blizzard Entertainment in May, 2012 for both PC and OS platforms. Having been popularized by its previous two predecessors, the release of Diablo 3 acheived the highest selling records in the history of computer game releases, totaling over 35 million copies sold within the first 24 hours.


Gameplay

Taking place in a the world of Sanctuary, players assume the role of one of the five heroes: The Barbarian, Monk, Witch Doctor, Wizard, and Demon hunter. Each hero has a distinctive storyline and background as well as their unique set of weapons, skills, and resource system. The style of gameplay varies greatly depending on the hero that the player chooses to play.

The storyline is divided into four different ACTS, each taking place in a different setting. In each ACT, players will need to complete a quest chain by navigating through randomly generated maps and dungeons filled with many types of monsters and bosses. The monsters will increase in difficulty as players progress throughout the game. After the player completes all four acts, the player will be awarded access to the next difficulty.

Hero Classes

Throughout the game, players must navigate through randomly-generated maps filled with many different types of monsters and bosses in order to complete quests,



Ethical Issues

A major ethical issue faced in Diablo 3 is the issue of 'gold farming'. Traditionally, the issue of gold farming started in China, where gamers undertake terrible living conditions to perform repetitive tasks in order to gain virtual currency. After, players sell the accumulated in-game currency for real-world currencies. As a method of mitigating this issue, Blizzard incorporated an Auction house system into the game which includes a feature allowing players to trade in-game items and currency for real-world currencies. However, the implementation of the auction house has been viewed by many as a 'virtual sweatshop' where Blizzard collects a dollar + 15% of all transactions. With the auction house, Blizzard also has the power to set different rates for in-game to real-world currencies. Another prevailing ethical issue is the use of bots and scripts to automate leveling and gold farming. Since Diablo 2, there has been an endless struggle between users developing new scripts and bots and Blizzard programmers instigating new methods to prevent the use of bots and scripts.


References

1. http://www.g4tv.com/thefeed/blog/post/724035/diablo-3-breaks-pc-sales-records-moves-more-than-35-million-units-in-24-hours/

2. http://www.ign.com/articles/2008/06/28/diablo-iii-officially-announced

3. http://www.joystiq.com/2012/05/11/diablo-3-is-amazons-most-pre-ordered-pc-title-ever/

http://us.battle.net/d3/en/game/what-is

http://www.g4tv.com/thefeed/blog/post/723793/diablo-3-beginner-guide-welcome-to-sanctuary/

http://www.extremetech.com/gaming/131615-diablo-3-the-blizzard-sweatshop