Empathy in Gaming
As of 2/12/17 this page is under construction. Please do not modify until 2/17/17.
Sources for editor reference: https://en.wikipedia.org/wiki/Gaming_etiquette
Proposed Outline
Single Player
- Ethical decisions
http://www.thatonevideogamer.com/articles/decisions-decisions-how-bioshocks-little-sisters-stand-out-in-the-world-of-video-game-morality-by-brett-bayonne/ https://en.wikipedia.org/wiki/Iji https://en.wikipedia.org/wiki/Undertale Manhunt (rewarding brutal kills)
- Guilt
The Witch's House http://www.polygon.com/2012/11/14/3590430/dont-be-a-hero-the-full-story-behind-spec-ops-the-line https://www.destructoid.com/do-the-wrong-thing-breaking-sasha-s-promise-155210.phtml
Multiplayer
- Nonverbal Communication
https://www.youtube.com/watch?v=dFjWikDX12U https://en.wikipedia.org/wiki/Chicken_(game) https://arstechnica.com/gaming/2017/01/teabagging-will-get-you-banned-from-a-major-killer-instinct-tournament/ http://dreii.com/play/ http://thatgamecompany.com/games/journey/
- Scarcity
http://www.gamefaqs.com/webonly/929134-kingdom-of-loathing/reviews/102052 https://en.wikipedia.org/wiki/Monster_Hunter
- Trust
- Anonymity and accountability
https://www.youtube.com/watch?v=RqGnkfDhmtQ https://www.youtube.com/watch?v=KsV_Kmp9T3w
- Empathy-inducing mechanics
- Empathy-suppressing mechanics