Difference between revisions of "Second Life"
From SI410
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|Year | |Year | ||
− | |Important Historical Event in Second Life | + | |Important Historical Event in Second Life. |
|- | |- | ||
|1999 | |1999 | ||
− | |Philip Rosedale formed Linden Lab | + | |Philip Rosedale formed Linden Lab. |
|- | |- | ||
|2008 | |2008 | ||
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|- | |- | ||
|2009 | |2009 | ||
− | |Residents total spent hours drops to 62,000 | + | |Residents total spent hours drops to 62,000. |
|- | |- | ||
|2010 | |2010 |
Revision as of 21:01, 16 December 2011
Second Life is an online role-playing game launched by Linden Labs in June 2008. Players (called residents) use client programs (called viewers) to enter a virtual world and perform real-life and fictional actions. These actions may include interacting with other users to play activities and exchange items. There are almost one million users currently using Second Life.
History
Year | Important Historical Event in Second Life. |
1999 | Philip Rosedale formed Linden Lab. |
2008 | Residents spent a total of 28,274,505 hours "inworld" |
2008 | Second life honored at 59th Annual Technology and Engineering Emmy Awards. |
2009 | Residents total spent hours drops to 62,000. |
2010 | Residents total spent hours drops again to 54,000. This is due to new rules
implemented by Linden Labs, decreasing the numbers of campers and bots. |
2010 | Linden Labs laid off 30% of its workforce. |