Difference between revisions of "Final Fantasy XIV"

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Final Fantasy XIV is a MMORPG (Massively Multiplayer Online Role-Playing Game) produced by Square Enix and released in September 2010<ref>https://na.finalfantasyxiv.com/</ref>. The original release stayed live until November 2012. Three expansions were produced after the disastrous launch titled A Realm Reborn, Heavensward, and Stormblood respectively. The original Final Fantasy XIV released to mostly negative reviews<ref>http://www.metacritic.com/game/pc/final-fantasy-xiv-online</ref>. This lead to director Naoki Yoshida to scrap the whole project which then was released later as A Realm Reborn also known as Final Fantasy XIV V2.0. Currently the game is stated to have over 10 million users closing in on the number of 12M that World of Warcraft had in it's most popular years.<ref>https://www.gamespot.com/articles/final-fantasy-14-crosses-10-million-players/1100-6452413/</ref>  
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Final Fantasy XIV is a MMORPG (Massively Multiplayer Online Role-Playing Game) produced by Square Enix and released in September 2010<ref>https://na.finalfantasyxiv.com/</ref>. The original release stayed live until November 2012. Three expansions were produced after the disastrous launch titled A Realm Reborn, Heavensward, and Stormblood respectively. The original Final Fantasy XIV released to mostly negative reviews<ref>http://www.metacritic.com/game/pc/final-fantasy-xiv-online</ref>. This lead to director Naoki Yoshida to scrap the whole project which then was released later as A Realm Reborn also known as Final Fantasy XIV V2.0. Currently the game under the expansion Stormblood is stated to have over 10 million users closing in on the number of 12M that World of Warcraft had in it's most popular years.<ref>https://www.gamespot.com/articles/final-fantasy-14-crosses-10-million-players/1100-6452413/</ref>  
  
 
==A Realm Reborn==
 
==A Realm Reborn==
The first expansion following the ill fated release in 2010. This game is a result of a complete overhaul of the original Final Fantasy XIV which while praised for its graphics and music, was criticized for its design. Unlike the previous iteration this game was applauded and mostly received positive reviews for the complete change in gameplay.<ref>http://www.metacritic.com/game/playstation-4/final-fantasy-xiv-online-a-realm-reborn</ref> This game follows you as the player character in an epic tale of kingdoms fighting against each other in a land called Eorzea. To do this you pick between 6 different races. The races are known as Hyur, Elezen, Lalafell, Roegadyn, Miqo'te.<ref>https://na.finalfantasyxiv.com/a_realm_reborn/world/#!/races</ref> When you pick your race you are thrown into the world to explore. The class system is set up to where you can switch between four disciplines in four categorys of Disciple of War, Magic, Hand, and Land.<ref>https://na.finalfantasyxiv.com/a_realm_reborn/game/#!/classes</ref> These can range from things such as gladiator to something like a fisherman. When you switch between different skill sets you gain experience and eventually can upgrade these jobs. This allows a variety of leveling, exploring and replay-ability for the game.  
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The first expansion following the ill fated release in 2010. This game is a result of a complete overhaul of the original Final Fantasy XIV which while praised for its graphics and music, was criticized for its design. Unlike the previous iteration this game was applauded and mostly received positive reviews for the complete change in gameplay.<ref>http://www.metacritic.com/game/playstation-4/final-fantasy-xiv-online-a-realm-reborn</ref> This game follows you as the player character in an epic tale of kingdoms fighting against each other in a land called Eorzea. To do this you pick between 6 different races. The races are known as Hyur, Elezen, Lalafell, Roegadyn, Miqo'te.<ref>https://na.finalfantasyxiv.com/a_realm_reborn/world/#!/races</ref> When you pick your race you are thrown into the world to explore. The class system is set up to where you can switch between four disciplines in four categorys of Disciple of War, Magic, Hand, and Land.<ref>https://na.finalfantasyxiv.com/a_realm_reborn/game/#!/classes</ref> These can range from things such as gladiator to something like a fisherman. When you switch between different skill sets you gain experience and eventually can upgrade these jobs. This allows a variety of leveling, exploring and replay-ability throughout the game.
[[File:XIV ARR PC.jpg|150px|thumbnail|right]]
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[[File:XIV ARR PC.jpg|100px|thumbnail|right]]
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==Ethical Issues in MMO communities==
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Ethical issues in large online communities can be numerous. The anonymity can provide a feeling of indestructibility for many people. According to the Asymmetry Thesis it is stated that actions online are never wrong because it "isn't real"<ref> Dunn, Jeff (2012). Virtual worlds and moral evaluation. Ethics and Information Technology 14 (4):255-265.</ref> However, in most large online communities there are numerous amounts of theft. In particular, theft is highly prevalent in large games such as FFXIV. However, this is something that is highly debatable for many people as something that is morally wrong or can be punished by the law. But, as pointed out by Jeff Dunn is it not truly property that you own? He brings up the point by stating that you can get in trouble for stealing music, which usually is in digital form, so why not virtual MMO property? <ref> Dunn, Jeff (2012). Virtual worlds and moral evaluation. Ethics and Information Technology 14 (4):255-265.</ref> What makes this such a hard ethical issue is there are numerous examples of this happening to people, and in the United States it is not something that is really punishable. However, in other countries, such as Korea, there is laws set in place to punish people for virtual theft in MMO's if it is against the rules of the game. <ref> Dunn, Jeff (2012). Virtual worlds and moral evaluation. Ethics and Information Technology 14 (4):255-265.</ref>

Revision as of 12:12, 16 March 2018

Final Fantasy XIV is a MMORPG (Massively Multiplayer Online Role-Playing Game) produced by Square Enix and released in September 2010[1]. The original release stayed live until November 2012. Three expansions were produced after the disastrous launch titled A Realm Reborn, Heavensward, and Stormblood respectively. The original Final Fantasy XIV released to mostly negative reviews[2]. This lead to director Naoki Yoshida to scrap the whole project which then was released later as A Realm Reborn also known as Final Fantasy XIV V2.0. Currently the game under the expansion Stormblood is stated to have over 10 million users closing in on the number of 12M that World of Warcraft had in it's most popular years.[3]

A Realm Reborn

The first expansion following the ill fated release in 2010. This game is a result of a complete overhaul of the original Final Fantasy XIV which while praised for its graphics and music, was criticized for its design. Unlike the previous iteration this game was applauded and mostly received positive reviews for the complete change in gameplay.[4] This game follows you as the player character in an epic tale of kingdoms fighting against each other in a land called Eorzea. To do this you pick between 6 different races. The races are known as Hyur, Elezen, Lalafell, Roegadyn, Miqo'te.[5] When you pick your race you are thrown into the world to explore. The class system is set up to where you can switch between four disciplines in four categorys of Disciple of War, Magic, Hand, and Land.[6] These can range from things such as gladiator to something like a fisherman. When you switch between different skill sets you gain experience and eventually can upgrade these jobs. This allows a variety of leveling, exploring and replay-ability throughout the game.

XIV ARR PC.jpg

Ethical Issues in MMO communities

Ethical issues in large online communities can be numerous. The anonymity can provide a feeling of indestructibility for many people. According to the Asymmetry Thesis it is stated that actions online are never wrong because it "isn't real"[7] However, in most large online communities there are numerous amounts of theft. In particular, theft is highly prevalent in large games such as FFXIV. However, this is something that is highly debatable for many people as something that is morally wrong or can be punished by the law. But, as pointed out by Jeff Dunn is it not truly property that you own? He brings up the point by stating that you can get in trouble for stealing music, which usually is in digital form, so why not virtual MMO property? [8] What makes this such a hard ethical issue is there are numerous examples of this happening to people, and in the United States it is not something that is really punishable. However, in other countries, such as Korea, there is laws set in place to punish people for virtual theft in MMO's if it is against the rules of the game. [9]
  1. https://na.finalfantasyxiv.com/
  2. http://www.metacritic.com/game/pc/final-fantasy-xiv-online
  3. https://www.gamespot.com/articles/final-fantasy-14-crosses-10-million-players/1100-6452413/
  4. http://www.metacritic.com/game/playstation-4/final-fantasy-xiv-online-a-realm-reborn
  5. https://na.finalfantasyxiv.com/a_realm_reborn/world/#!/races
  6. https://na.finalfantasyxiv.com/a_realm_reborn/game/#!/classes
  7. Dunn, Jeff (2012). Virtual worlds and moral evaluation. Ethics and Information Technology 14 (4):255-265.
  8. Dunn, Jeff (2012). Virtual worlds and moral evaluation. Ethics and Information Technology 14 (4):255-265.
  9. Dunn, Jeff (2012). Virtual worlds and moral evaluation. Ethics and Information Technology 14 (4):255-265.