Difference between revisions of "Team Fortress 2"

From SI410
Jump to: navigation, search
Line 1: Line 1:
 
'''Team Fortress 2''' is a free-to-play first-person shooter created by [[Wikipedia:Valve|Valve Corporation]] using the [[Wikipedia:Source|Source]] game engine.
 
'''Team Fortress 2''' is a free-to-play first-person shooter created by [[Wikipedia:Valve|Valve Corporation]] using the [[Wikipedia:Source|Source]] game engine.
 +
 +
metacritic http://www.metacritic.com/game/pc/team-fortress-2
  
 
==Gameplay==
 
==Gameplay==
  
 
==History==
 
==History==
 +
Team Fortress 2's earliest predecessor is ''Team Fortress'', a multiplayer mod based on the first-person shooter ''Quake'' that was designed by John Cook, Ian Coughley, and Robin Walker in 1996. After the team was acquired by [[Wikipedia:Valve|Valve Corporation]] in 1999, ''Team Fortress'' became ''Team Fortress Classic'', which was a mod based on ''Half-Life''. Valve then created the sequel known as Team Fortress 2 and released it in 2007. Team Fortress 2 came as a big shock to many ''Team Fortress Classic'' players, as the art style was drastically different. Using simple cartoon figures instead of dirty military figures, players approved of the new Team Fortress and it skyrocketed in popularity.
  
 
==Ethical Concerns==
 
==Ethical Concerns==

Revision as of 04:33, 10 October 2012

Team Fortress 2 is a free-to-play first-person shooter created by Valve Corporation using the Source game engine.

metacritic http://www.metacritic.com/game/pc/team-fortress-2

Gameplay

History

Team Fortress 2's earliest predecessor is Team Fortress, a multiplayer mod based on the first-person shooter Quake that was designed by John Cook, Ian Coughley, and Robin Walker in 1996. After the team was acquired by Valve Corporation in 1999, Team Fortress became Team Fortress Classic, which was a mod based on Half-Life. Valve then created the sequel known as Team Fortress 2 and released it in 2007. Team Fortress 2 came as a big shock to many Team Fortress Classic players, as the art style was drastically different. Using simple cartoon figures instead of dirty military figures, players approved of the new Team Fortress and it skyrocketed in popularity.

Ethical Concerns

-irl money for in-game items -item trading

See Also

References

External Links