Difference between revisions of "Team Fortress 2"
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− | '''Team Fortress 2''' is a | + | '''Team Fortress 2''' is a first-person shooter for [[Wikipedia:Windows|Microsoft Windows]], [[Wikipedia:OSX|Mac OSX]], [[Wikipedia:Xbox|Xbox 360]], and [[Wikipedia:Playstation 3|Playstation 3]] created by [[Wikipedia:Valve|Valve Corporation]] using the [[Wikipedia:Source|Source]] game engine. Originally packaged in the ''Orange Box'', Team Fortress 2 became free-to-play on June 23, 2011. |
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+ | The game has received | ||
metacritic http://www.metacritic.com/game/pc/team-fortress-2 | metacritic http://www.metacritic.com/game/pc/team-fortress-2 |
Revision as of 05:14, 10 October 2012
Team Fortress 2 is a first-person shooter for Microsoft Windows, Mac OSX, Xbox 360, and Playstation 3 created by Valve Corporation using the Source game engine. Originally packaged in the Orange Box, Team Fortress 2 became free-to-play on June 23, 2011.
The game has received
metacritic http://www.metacritic.com/game/pc/team-fortress-2
Gameplay
History
Team Fortress 2's earliest predecessor is Team Fortress, a multiplayer mod based on the first-person shooter Quake that was designed by John Cook, Ian Coughley, and Robin Walker in 1996. After the team was acquired by Valve Corporation in 1999, Team Fortress became Team Fortress Classic, which was a mod based on the Half-Life Software Development Kit. Valve then created the sequel known as Team Fortress 2 and released it in 2007. Team Fortress 2 came as a big shock to many Team Fortress Classic players, as the art style was drastically different. Using simple cartoon figures instead of dirty military figures, players approved of the new Team Fortress and it skyrocketed in popularity.
Ethical Concerns
-irl money for in-game items -item trading